Nmm manual

Plugins, tools and load order

*Plugins*so to speak are mods with an .esm or .esp file format.

After switching to the Plugins tab NMM will display in the field on the left your game.esm, DLCs, official updates and the plugins you installed.

Important note:

Your plugins as displayed from top downwards represent the «load order» so to speak.

Plugins can be activated or deactivated without reinstalling or uninstalling them. Deactivating a plugin within a midgame is generally not recommended. Plugins that have a checkmark before the plugin’s name are active. Those that are not checkmarked are not active. Launching the game with the game named launch button on the top left hand side will load all the checkmarked plugins and start the game’s launcher.

Further on some tools that are displayed in the column on the leftmost.

These are

  • The up and down arrows to move a highlighted plugin up or down.
  • The load order of plugins is quite essential for a stable or working game.
  • The load order determines the order the plugins are loaded when you start the game with NMM. This is important so far, as some plugins require other plugins being active and loaded before. Apart from that, plugins that are loaded last or after others will always have domination over those that are loaded before. Authors often give information on that in their mod description on what position to put a plugin. It is highly recommended to follow their corresponding instructions.
  • The buttons to checkmark or uncheck all the listed plugins.
  • A tool to export your current load order to save it on your system or to import a load order to restore it from our system.

Activating a file

The mod tab within NMM with some out-dated mods

Once a file download has been completed NMM will automatically add the file to the «Mods» tab. The Mods tab contains all the mods and files that you have downloaded or added to your game manually.

The Mods tab contains a few details about all the files you are currently using:

  • The checkbox tells you whether the mod is activate or inactive.
    • An active mod is installed and has been added to your game
    • An inactive mod has not been installed in to your game, but is available to be installed
  • Name — The name of the file. You can edit this like you would a file on your computer by slowly clicking the name twice
  • Version — The version of the mod you have downloaded
  • Latest Version — The most up-to-date version of the mod you have downloaded according to the Nexus sites
  • Author — The author of the mod

When you download a file it will be added to the Mods tab, but it will not be active (which means it won’t show up in the game until you activate it). NMM does not automatically activate mods as there is a chance your downloads will conflict with currently installed files, and we think it’s best if you manage this process manually so you do not inadvertently break your game.

To activate and install a mod simply select the mod within the Mods tab and click the «Activate» button. To deactivate and uninstall a mod simply click the «Deactivate» button. You can also double-click the mod in the list to activate or deactivate mods. Deactivating mods simply removes the files the mod used from the game folders and removes the content from your game. However it does not delete the archived file, so you can deactivate and activate mods you have within the Mods tab without having to redownload the files.

Как скачать Nexus Mod Manager

  1. Для того, чтобы начать пользоваться программой Nexus Mod Manager необходимо будет скачать её с сайта https://www.nexusmods.com/about/vortex/.
  2. Перейдите на данный сайт, кликните вверху на надпись «not logged in», в открывшемся окошке выберите «create an account» (создать аккаунт).
  3. На открывшейся странице кликните на кнопку «Register» справа (nexus mod manager регистрация), промотайте открывшуюся страницу вниз и нажмите на кнопку «Create Account».

Нажмите на «Create Account» для создания аккаунта

  1. В окне регистрации введите своё имя или ник (Username), е-мейл, пароль к своему аккаунту (Password), ещё раз тот же пароль (Confirm Password), укажите свой пол (Gender).
  2. Затем вам будет необходимо ответить по-английски на вопрос программы, которая хочет удостовериться, что вы не бот.
  3. Если вы не знаете английский язык на должном уровне, тогда рекомендую воспользоваться программами-переводчиками, который помогут дать англоязычный вариант правильного ответ на указанный вопрос.
  4. Затем введите капчу в соответствующем рядке, поставьте галочку напротив «I’ve read and agree to the Terms of Use», и нажмите на кнопку «Create Account».
  5. На ваш е-мейл будет выслано письмо с подтверждением регистрации, и, после нажатия на соответствующую ссылку в нём, вы получите возможность войти на сайт под выбранным ранее логином и паролем.

Теперь скачайте Nexus Mod Manager, выбрав соответствующую версию для своей операционной системы, и установите данную программу на ПК.

How To Manually Install Fallout 4 Mods

Gophers Video explaining how manually install Fallout 4 mods

Finding Your Data Folder

This is where you will install Fallout 4 modification files.

The default location for your data folder is within your steam games installation directory:

C: \ Program Files \ Steam \ steamapps \ Common \ Fallout 4 \ Data

An alternative method for finding your installation directory:

In Steam, right-click the game title > Properties > Local Files > Browse Local Files > Then open the “data” folder.

You have now found your data folder. Remember this location.

Installing Loose files

«Loose files» refers to a mod who’s content files are separate, individually contained within an archive that must be extracted to your data folder.

To install, extract the contents of the mod archive to your data folder.

If the archive already contains a ‘data’ folder, extract it directly to your installation directory instead.

That’s it! You should now be able to load the game and see the installed mod in action.

Installing Plugins

Plugins are mods that are packaged as self-contained ESP files (.esp). These plugins must be extracted to your data folder and unlike loose files, must be enabled via the plugins.txt file.

To install a plugin, simply extract the archive to your data folder.

If the archive already contains a ‘data’ folder, extract it directly to your installation directory instead.

After installation, plugins must be enabled before they will be active in-game.

Enabling Plugins

Plugins, unlike loose files, must be enabled in Fallout 4 by adding them to your plugins.txt file before they are active in-game.

Locate your plugins.txt file in your Fallout 4 AppData folder

This folder is hidden by default. To ensure that you are able to see hidden files in windows file explorer, access Tools > Folder Options > View > then select “Show Hidden Files”
The Fallout 4 AppData folder can be found in “C:/Users//AppData/Local”
Alternatively, in windows explorer, you can type “%LocalAppData%/Fallout4” into the browser bar and be taken directly to this folder.

Run the Fallout 4 Launcher (do not run the game) then quit the launcher. This will populate your plugins.txt file with the newly added ESP file.

Open the plugins.txt file located in Fallout 4’s AppData folder with a text editor such as Notepad++

Ensure the new ESP file is listed.

If you enabled modding correctly as described in the «How to Enable Fallout 4 mod support» section at the top of this page, the mod (ESP file) you are installing will be now listed in this file, after the Fallout 4 launcher is run. If not, you may try manually add the mod to this list as a whole filename with extension (ie. yourmod.esp).

After confirming the ESP file is listed in your plugins.txt file, you are done! You should now be able to see the mod you installed active in-game.

Nexus Mod Manager

Gophers Video explaining how to use The Nexus Mod Manager

Manually installing mods can be tricky and there is always some risk of damaging your game installation. The Nexus Mod Manager makes this process safer and easier by providing users with an easy way to download, install, enable, disable, and remove Fallout 4 mods, all from a centralized interface.

NMM is now a community project, and its development /support has been moved to GitHub:

— Releases (Downloads)

— Issues

*If you have an issue, please take the time to look through existing reports before you post a new one
*Do NOT put your entire issue summary in the title
*Please Fill Out the 'Bug Report' or 'Feature Request' forms as they are denoted

Как добавить мод:

  • Выбираете вкладку “Mods”
  • Слева жмете “Add Mod from file” (выбор архива с модом)
  • Выбранный мод появляется в списке
  • Выбираете мод из списка и слева жмем “Activated the selected mod” или двойной щелчок мыши по строке с модом
  • Всё готово,мод установился в игру

Как отключить мод:
– Выбираем из списка мод, и слева жмем “Diactivates the selected mod” или двойной щелчок мыши по строке с модом

Как обновить NMM с предыдущей версии до новой версии:
– Просто запускаете инсталлятор Nexus Mod Manager.exe и жмете всегда “Да” при установке, ничего в процессе установки не надо менять и ничего не отмечайте, NMM сам установится

Если у кого то после обновления NMM не запускается:
– Если обновились и NMM начал странно себя вести или что то подобное, то лучше всего удалить NMM полностью через “Удаление программ”, при этом не удалив моды которые у вас уже установлены, делаем так:
1. Заходим в “Пуск” (Windows), далее идем в “Панель управления”, там же идем в “Программы” или “Удаление программ”, находим NMM в списке установленных программ и жмем правой кнопкой мышки и жмем “Удалить”, появится первое окошко, в нем жмем “Да”, тут же появится второе окошко с вопросом “Удалить все конфигурационные файлы или нет?” (на английском), тут мы жмем “Нет, в итоге сам NMM удалится начисто, а плей лист с модами останется
2. Далее просто запускаем инсталлятор Nexus Mod Manager.exe и жмете всегда “Да” при установке, ничего в процессе установки не надо менять и ничего не отмечайте, NMM сам установится, вот и все, NMM установлен с чистого листа, а ваши моды останутся в NMM

Before beginning installation

  • Every system is different. While the NMM team try to account for everything, something may arise or be different on your end that isn’t covered in this guide.
  • NMM requires Microsoft .Net Framework 4.5 to run. Most systems should already be running this by default, if you’re unsure, Download it Here.
  • The term «Directory» refers to a folder. NMM refers to Nexus Mod Manager.
  • Make sure you have enough space. This cannot be stressed enough. A «Virtual Install» directory will be created to unpack any mods downloaded, this directory can get quite large. This directory can be chosen and changed, and will be covered in setting up NMM for the first time and navigating the settings menu.

Overview

The Nexus Mod Manager (NMM) is a computer program that performs multiple, related tasks to support the acquiring, archiving, activating and managing of Computer Game Modification files (mods).

The NMM helps a user activate and manage their mods by providing an interface that performs all the tasks related to Mod management in a concise, intuitive interface. This is the face of NMM that most users see, day in and day out.

The NMM helps the user acquire mods by acting as a download manager for the Nexus Forums and File Pages(the Nexus).

The NMM helps a user archive mods by initializing and managing the user’s storage sub-system on their computer with very little input by the user.

The NMM also provides an interface to certain external tools that are related to mod management such as load order optimization tools, merge patch management tools, script enhancement tools and others.

The Download Manager

The Download Manager tab and some running downloads

The Download Manager tab (located at the bottom of the program by default) is where all your downloads are displayed for the current session. You can download more than one file at a time, and all the files you are currently downloading or have completed downloading will show in the Download Manager tab until you close the program.

When you click the «Download with manager» button the file you selected will be added to the Download Manager tab. Each download you have running will show details about the progress of your file downloads, including how fast you are downloading, how long NMM thinks your download will take (based on your download speed) and the percentage of the download completed.

You can control certain aspects of your file downloading using the buttons to the left of the download manager. These buttons are:

  • Cancel — cancels the selected download in the Download Manager and removes the file from your hard-drive
  • Remove — removes the selected download entry from the Download Manager (note: if you remove a completed download this *will not* delete the file! It simply deletes the file from the list in the Download Manager)
  • Pause — pauses the download you have currently selected in the Download Manager
  • Resume — resumes a paused download, if you have a paused download selected

When a download is completed the «Overall progress» column will show 100% and the «Status» column will read as «Complete». At this point your file will be added to the «Mods» tab where you can manage your new file.

The Tools Menu

Disable all active mods

Disable all active mods disables every mod in the profile. Does what it says. Useful in a new profile if you want to start over, but not from the beginning. It leaves the disabled mods in the profile.

Uninstall all active mods

Uninstall all active mods is much like Disable all active mods, except more extreme. Use with caution. The main use for this command is if you wanted to start from scratch or create an empty profile for Beta testing. A word of caution. Before using this command, make a new profile. Name it as you please. You can’t easily undo this step, so make sure it is what you want.

Change virtual folders

Change Virtual folders gets the user to this screen.

It displays your present Virtual Folder Setup and gives several options for making changes. NMM is very good at placing these files in the correct place and the user should usually accept the default values.

The box does a good job of explaining what you are doing and how you do it. The Multiple hard drive features may be greyed out and unavailable when you first open this dialog box. In that case, you would need to close NMM and relaunch using the Run as Administrator prompt after right clicking the NMM icon.

Change Game Mode

As mentioned earlier — in the section dealing with the installation of NMM — you can change the Game Mode at anytime, as far as you run at least two NMM supported games..

In the header of the User Interface, on the right is a circular arrow.

If you click that symbol or the small arrow a menu will open and offer few options to change your Game Mode.

You have three options:

  • Switch to another game (listed in that menu).
  • Change Default Game (at your will)
  • Rescan Installed Games

Switch to another game

Highlight and ….

… and click the game you want to change.

NMM will restart ….

… with the game you selected.

That is all on changing a game.

Change Default Game

Whenever you start NMM, the Game Selection screen will be displayed for selecting the game you want to start with NMM.

You can adjust NMM that way, that your current favourite game is highlighted as a default every time you start NMM. You can do this in the NMM User Interface, Change Game Mode..

Click Change Default Game… and NMM will return to the Game Selection screen.

Click the game you want to have highlighted as a default every time you start NMM. NMM will restart with the game you selected. The game you selected will now be highlighted as default in the game selection screen every time you start NMM, unless you change your default game again (as described above).

That is all on Change Default Game.

Rescan Installed Games

As mentioned in the section of Installing NMM, you can run a scan for new installed NMM supported games at any time.

Click Rescan Installed Games… to start the scan (as you did after you installed NMM for the first time).

It is the same procedure as in the first scan: As each game is found, a green checkmark will appear. Clicking this will confirm the directory location of the game. Clicking the red «x» will stop the search for any given game.

After the scan is done your new game will be added to your Game Selection screen.

That is all on Rescan Installed Games and all on Change Game Mode in the whole.

Aims

The aims of Nexus Mod Manager are as follows:

Ease of Use

We need the NMM to give our users a very intuitive and easy to use piece of software. The user must be able to install, run and use the NMM with little to no support from the staff of Nexus Mods. This can be achieved by inviting users to a focus group and asking for their advice on the flow of the software — how do they use the software? What are they using the most? What are their frustrations? etc.

Compatibility

NMM draws its value from the games it supports. The largest games on the site are Bethesda games so these will be supported on / prior to release. Other games that are either determined to become large or very easy to integrate will need to first be approved by Robin due to the developer time which would be needed.

Stability

NMM needs to be able to work on a number of different platforms, from XP through to the latest Windows iteration, it needs to do this while remaining robust. In case of an error NMM needs to provide the user with enough information that a reason and fix can be found quickly once submitted to our developers.

Power

NMM will give the user a huge amount of control over the setup of their game and mods. They will be able to control which mods are active, what order they load in, the options that are selected within the scripted installers and create profiles that can quickly and easily be modified / switched and uploaded to the NexusMods.com site.

Ad-Free

While the Nexus will show ads to non-premium / supporter members, the NMM will remain free of ad’s. This will enable a clean and clear interface and ensure that nothing interrupts the user while they are creating their mod profile.

The Local Profile Manager

To the right of the Launcher you will find the Local Profile Manager Menu. This is where the user creates new profiles and changes between profiles. Any profiles you have successfully downloaded from the Nexus also appear here. Once again, selecting the down arrow will expand the choices for interacting with profiles.

The active profile’s name is displayed in grey in the menu bar. Once the menu is opened, the user is presented with a list of choices for managing Both the current profile and for some management of other profiles. Additionally, this is where the user changes active profiles by simply clicking them.. As you can see this menu is self explaining. If you choose New Profile eg. a context menu will open and you can give your current profile any name. It will then be marked in grey as the current/present profile.

One step further to the right is the Tools Menu.

Как пользоваться программой Nexus Mod Manager

При своём первом запуске NMM начнёт автоматический поиск на ПК поддерживаемых ею игр. При необходимости вы можете прервать процесс, самостоятельно установив или сняв галочки с нужных игр. Если приложение Nexus Mod Manager не найдёт хотя бы одну из поддерживаемых игр, он досрочно завершит работу. Вы можете непосредственно указать программе путь к игре, без необходимости ожидать, пока NMM найдёт данную игру на компьютере (кликните на кнопку с тремя точками рядом с названием нужной игры).

Затем вам будет необходимо выбрать одну из установленных (и найденных NMM на вашем компьютере) игр, с модами к которой вы желаете работать.

Если вы захотите сменить игру, с которой вы в данный момент работаете, тогда нажмите на кнопку в правом верхнем углу (Default game). Также вы можете вновь просканировать компьютер на наличие поддерживаемых NMM игр нажав на «Rescan Installed Games».

На главном экране присутствуют две основные закладки – «Mods» (Моды) и Plugins (плагины к модам).

Для установки мода необходимо будет найти его на одном из интернет-ресурсов. К примеру, можно воспользоваться уже упомянутым сайтом Nexusmods.com, где содержится огромное количество модов к поддерживаемым NMM играм (к примеру, моды к игре Fallout 4).

  1. Переходите на Nexusmods.com, жмёте на закладку «Files», кликаете на «Browse files».
  2. Выбираете нужный мод, в открывшемся окне описания мода переходите на вкладку «Files».
  3. Здесь жмёте на кнопку «Download with manager», выбираете загрузку с помощью вспомогательного инструмента «Nexus Mod Manager», и кликаете на «Открыть ссылку».
  4. Избранный мод будет закачан на ПК с помощью NMM, и появится в списке модов программы. Для его активации кликните на нём, а затем нажмите на кнопку с большой зелёной галочкой слева.
  5. Для ручного добавления мода, уже имеющегося на нашем компьютере, достаточно нажать на зелёный плюсик в главном окне NMM, и указать программе путь к нужному моду на жёстком диске.
  6. После его загрузки, и появлении в списке имеющихся модов, его также необходимо активировать, нажав на зелёную галочку.
  7. Для запуска игры с выбранным нами модом жмём на большую кнопку слева сверху «Launch (имя игры)».
  8. Если вам необходимо отключить установленный ранее мод, тогда кликните на нужный мод и слева выберите «Diactivates the selected mod» или дважды кликните на строчку с данным модом.

Видео по установке и пользованию Nexus Mod Manager:

The Search Box

Search for installed mods:

In the UI Interface there is a search bar left to the tips icon (light bulb).

If you look for a certain installed mod, simply punch in the mod’s name or another character related to the mod’s name. NMM will immediately offer what was found or matched. That is quite a bit easier than scrolling through a boat load of mods.

That works in the category view as well.

How to switch alphabetical or category views is described in the section Mods View, Tool 6 (Categories) and Tool 7 (NMM views).

Simply punch in the mod’s name to get displayed what NMM found.

That feature comes in handy if you want to uninstall a mod.

This feature is comfortable as well, if you look for a mod you uninstalled — not deleted completely — for the purpose to reinstall it. Such mods are still listed in the Mods tab and marked as uninstalled (red circle before the mod’s name).

How to reinstall such mods with two clicks will be described in the section 6.2.6.2 Uninstalling Mods.

Folder for supported tools:

NMM has the integrated feature for starting external applications like eg. sorting mods from the NMM user interface. Hover over the tool folder icon «Supported Tools» right of the search bar or click the small arrow on the right of it.

The list that is opened generally displays only the applications that support the game you currently have selected with NMM. You can run a search now for the tool or tools you have installed on your system. To run the search (in this example: for LOOT) click the application you want to look for.

NMM will open a new menu to select the folder where the .exe file of the application/tool you have installed on your system is located.

Note:The corresponding folder can be a default installation or a default download folder. It might also be a folder you previously created or customized.

If you found the corresponding folder (in this example: a customized folder for «LOOT», a plugin sorting or load order optimization tool) confirm with “OK”

If you did all correctly NMM will integrate the link to the application launcher into the NMM folder Supported Tools.

You can start this tool/application now from NMM as well. Simply click it.

That is all for the folder Supported Tools.

End of placeholder

How To Manually Uninstall Fallout 4 Mods

WARNING: DO NOT REMOVE GAME FILES

Removing files from your installation directory can be risky and might result in having to reinstall the game. We recommend using to make the installation and removal of mods safer and easier.

Removal of loose files

Verify the files used by the mod you would like to remove by examining the original archive. Remove files you confirm to be used by the mod.

Be very careful about removing core game files that the mod may have over-written. Doing so may damage your game installation.

Removal of plugins

Removing plugins is somewhat safer than loose-files in that plugins are self-contained and will not affect the integrity of the game installation when removed.

Verify the files used by the mod you would like to remove by examining the original archive. Remove files you confirm to be used by the mod.

Deactivating Plugins

Plugins can be deactivated by modifying the plugins.txt file (as described in the installation process) and removing the line that references the plugin you wish to deactivate.

The Settings Menu

The first thing the user may notice about the Settings menu is the lack of a down arrow. That is because unlike the other menu items, Settings uses a dialog box for changing NMM settings. There are 4 tabs in the dialog box, beginning with a General tab as illustrated below.

The General Tab

The general tab contains information about your file associations, a set of options you can change at will and some path options for use in running NMM. Really, you should probably leave these settings on default unless there is a reason to change them.

The Mod Options Tab

The Mod Options Tab is pretty straightforward. I opened the Format Box to illustrate the Options available. The Compression Box has a similar number of options.

The Download Options Tab

The download options tab is where you set your preferences for downloading files from the Nexus. This is also the location of the fix for users of Windows 8.x with the Chrome Browser.

Download options for premium members

Premium members have several options (selectable servers, multithreaded downloads and selectable number — max. 10 — concurrent downloads) available to them that are not available to non-premium members.

The game tab

This is referred to as the Game Tab because it is only associated with the specific game you are managing. You may have seen some of these options before, but here they all are in one place.

The mod directory and Install info are customizable for each game, best before installing mods.. The easiest way is to customize/create a path on the same HDD the corresponding game was installed. Keep in mind that there must be enough space on the HDD for the «Virtual install» (the more mods and plugins, the more space, of course.)

Custom launchers

Below your game directories, you see a box for configuring Custom launchers. You may remember custom launchers from the very first tab. This is where you build them. The Command line is where you select the game launcher you will use for this Custom launcher. That sounds strange, doesn’t it? In this field, you would navigate to your game folder, where all the optional files that can launch the game reside. This field must contain the entire path for the launcher. This list includes the normal launcher, any launchers added by a tool, such as a script extender, and you can select the Game.exe file to launch the game.

The second field contains any arguments for the launcher to process when launching the game.

Running the installer

Next step is to run the setup program and choose a directory where you would like NMM installed. This runs like any normal program setup. Choose your directory (or leave it default) and hit Next.

Release Notes

Suggestion:

If you install NMM for the first time or in case you update NMM this screen may be seen,

if a fundamental or major update is done, telling you what vitally is going to change (update). It is advised to read it, especially when updating, as it could have some bad or unexpected ramifications down the line.

Change log

The next screen is a «change log» and will inform you about new features and bug fixes.

Clicking «Continue» will complete the installation/update.

Scanning for games

The first time you install NMM, it will search your computer for instances of the games it manages. As each game is found, a green checkmark will appear. Clicking this will confirm the directory location of the game. Clicking the red «x» will stop the search for any given game. You can repeat this procedure of search for games at anytime in the NMM user interface especially after you’ve installed another game. This process will be described in one of the following sections dealing with the NMM interface. When the search is complete and ran properly, NMM can be opened by clicking the “OK” button. After the starting/loading screen — screenshot — NMM will show the games it found on your system in a new menu.

Selecting a game to manage

Highlight/select the game you want to manage. You can change your selection at any time when you restart NMM in this menu and also at any time in the NMM user interface as described in the following section.

Run NMM

Once NMM is installed, you will get the option to run it. Do as you wish here, but if you’re reading this, running it is most likely what you want to do.

If you get this without error:

You’re done, and ready to start using NMM.

The User Interface

This is NMM. Everything we have done so far was in support of getting to this point. The very top line in the image is the title line. On the left, see the version of NMM being ran and the game being managed, On the right are the standard Windows interface icons.

Directly below the title line, the Menu Bar contains a lot of functionality for managing Nexus Mod Manager.

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